Sacka is a 2D platformer, where each course consists of randomly placed obstacles. The speed of the tracks increases with each track.
I, together with Daniel Roast, created the first version of the game in Adobe Flash. I have developed the game further and written a version in C++ with HGE game enginge. PHP and MySql are used for highscore list.
Here is the game that I designed and programmed in c++.
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