Sacka

Sacka is a 2D platformer, where each course consists of randomly placed obstacles. The speed of the tracks increases with each track.

...

My work

I, together with Daniel Roast, created the first version of the game in Adobe Flash. I have developed the game further and written a version in C++ with HGE game enginge. PHP and MySql are used for highscore list.

Customer

 Personligt projekt

Video on the game

Here is the game that I designed and programmed in c++.

Similar projects

caase

Crafts on SVT Barn

Interactive colouring book built with Canvas, where children's behaviours were studied through user testing and iterative prototyping.

More about Crafts on SVT Barn
caase

Blowfish, game for Android and browser

Game development in LibGDX, combining gameplay, graphics, and technology for web and Android platforms.

More about Blowfish, game for Android and browser
caase

MMA Quiz, games for Android

Mobile game with a backend where game data, users, and multiplayer functionality are managed via an API.

More about MMA Quiz, games for Android
caase

Lecture on advanced web pages

Lectures on modern frontend architecture with a focus on JavaScript, MVC, and structured code.

More about Lecture on advanced web pages
caase

Viasat

Design and implementation of dynamic TV schedules in a CMS, with a focus on performance and usability.

More about Viasat
caase

Viasat

Design and development of a CMS where editorial workflows were optimised through prototyping and participatory methods.

More about Viasat
caase

Flash lesson

Educational materials and a website explaining advanced frontend development.

More about Flash lesson
caase

Embodied UX in a word game: moving letter tiles as a cognitive strategy

Experimental UX study investigating how moving tiles in an interface can support thinking and problem-solving.

More about Embodied UX in a word game: moving letter tiles as a cognitive strategy