For about five months I was a consultant at Liber and led the production of e-learning materials. The work included doing an educational review of scripts, translating scripts into technical specifications and communicating with production companies. Topics I worked with were plumbing and real estate, industry and automotive.
production management of e-learning
Frontend architecture and prototyping in an agile team, with a focus on interactivity, data visualisation, and user-centred development.
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Experimental UX study investigating how moving tiles in an interface can support thinking and problem-solving.
More about Embodied UX in a word game: moving letter tiles as a cognitive strategyHypothesis-driven UX where quantitative analysis and problem matrices were used to prioritise design decisions and demonstrate business impact.
More about New company website for SL
Experimented with AI-generated themes in a word game and tested how design and cognitive load affect users' decision tempo.
More about Measurable UX in a word game: Vue, AI-generated themes, and decision tempoDesign lead for sl.se, focused on hypothesis-driven product development, system design, and data-driven decision-making.
More about New website for SLConcept development and frontend implementation, with campaigns and newsletters designed and built at scale.
More about UX at Coop